Enchanted Gears

CREATURE PROFILE III

Victors encyclopedia of creature encounters

Automaton ‘Victor’ Journal Entry : 575 (3rd day of Vonus, Third month of the Year of the Scorpian)

ORGANIC ENCOUNTER ANALYSIS (55)

CREATURE PROFILE III

  • TYPE : Amphibious Mammal
  • CLASSIFICATION : Docile
  • AGGRAVATION : Self Preservation Threats
  • LOCATION : Miscellaneous island, Shattered Islands
  • RESULT : Positive, easily defeated.

ENCOUNTER ANALYSIS :

Two limbed amphibious mammal with thick hide and small heads encountered on beach. Likely omnivorous possibly nomadic. Organic party members successfully defeated three ‘seals’ and salvaged both nutritional and materials from seal corpses. Hides are spotted and heavily furred, thick, and water proof. The bodies have thick layer of fat and greasy muscle.

INTERACTION PROTOCOL :

Non-aggressive, safe to ignore.

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CREATURE PROFILE I

Victors encyclopedia of creature encounters

Automaton ‘Victor’ Journal Entry : 573 (1st day of Vonus, Third month of the Year of the Scorpian)

ORGANIC ENCOUNTER ANALYSIS (53)

CREATURE PROFILE I

  • TYPE : Reptilian Biped
  • CLASSIFICATION : Hostile
  • AGGRAVATION : Carnivorous Nature, Nutritional Satisfaction
  • LOCATION : Miscellaneous island, Shattered Islands
  • RESULT : Positive, most of party escaped or defeated encounters with creatures.

ENCOUNTER ANALYSIS :

Carnivorous bipedal reptiles, approximately size of small-medium dog. Fast and aggressive with claws and teeth. Possibly pack or swarm creature, hunts in groups of unknown size. Encountered dozens at once when traveling amongst organic creatures.

INTERACTION PROTOCOL :

Avoid if at all possible. Use terrain and geography to keep creatures at a distance. They can be dealt with with violence or escape, not likely subdued with vocal or physical communication.

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CREATURE PROFILE II

Victors encyclopedia of creature encounters

Automaton ‘Victor’ Journal Entry : 574 (2nd day of Vonus, Third month of the Year of the Scorpian)

ORGANIC ENCOUNTER ANALYSIS (54)

CREATURE PROFILE II

  • TYPE : Reptilian Avian
  • CLASSIFICATION : Hostile
  • AGGRAVATION : Unknown, possibly Party Proximity
  • LOCATION : Miscellaneous island, Shattered Islands
  • RESULT : Positive, hostile left area, harassment has ceased.

ENCOUNTER DESCRIPTION :

Flying reptile of approximately large size (several meters long, weighing hundreds of stones) aggressively responds to party near decorated obelisk in jungle grove. Vulnerable to physical attacks. Formidable armament of teeth, claws, tail, electrical discharge, and additional unknown capabilities. Initial analysis of arcane capabilities indicate connection with obelisk. Unsure of relationship with obelisk, first appeared to drain energy from dragon. After striking the obelisk the dragon left.

INTERACTION PROTOCOL :

Avoid contact, response is default hostile. Approach with caution and sufficient party fire arms and melee weapons. Defend with fusillade and physical aggression. Creature not likely capable of interpersonal communication or diplomacy. Remain aware of arcane capabilities and relationships.

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Escape

As told by Rolen de Felkirk

I admit, I’m not the best one to recount this tale, my memory of the event is… slightly imperfect. You see, I had stayed up late the previous night, drinking and gambling into the night. I actually won a pretty penny from Beldor, though that Kenku fella seemed to have took the entire pot at the end. Bastard. Sorry for the digression, but that was why my memory’s a little fuzzy. A little too much drink, and much too little sleep.

Anyway, I remember being awoken by a large crackling noise, and forced myself out of bed. Winds roared around us and lightning lit up the sky, as rain pelted us. A crewman, Kibner forced me out of bed, despite how I repeatedly told him to let me die. My head was killing me you see, splitting headache, I recall trying to move to the railing to vomit overboard, but the little gnome dragged me toward the dingy. Through the winds and rain, and silhouetted by lightning, I remember a runty Kobold and a human hacking at the connection between us and the ship towing us onward. I stepped forward to help, but Kibner firmly directed me toward the dingy, and I managed to stumble my way in. From above, I saw the first mate readying a leap down, but the Bellington heaved, and I saw the poor elf plummet, as that poor bastard Beldor tried to help. My memory’s a little hazy after that, our dingy was lowered, and we were set out to sea, only to end up on that godsforsaken rock…

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Stranded
From the eyes of Ten-Sun

The sun felt good on my scales, a slight breeze with the smell of the sea made things seem alright but that didn’t charge our situation. We were stranded. The The Bellington could be seen off a ways in the sea, anchor down and leaning to the side with the broken mast. I saw Captain Bartlow moving about, waking people and trying to be confident and cheerful. He had is work cut out for him. We knew that if we were to survive we would need supplies, and we would need them soon.

Bartlow sent Telenger and Lawson to the East, hopefully to find the other dingy that had our other comrades. We ended up with Bartlow, Telenger, Lawson, McDouglas, and Charbath. We also had some of the passengers with us; there was Alex Romanov, Undrln Nudd, Kassik, and Sarrac Keil-Frezch (Skaf). They weren’t a bad sort but my personal priority would be to look out for my ship mates, though I ain’t thinking of shanking anyone in the night or fighting them during the day. Just survival. Ahhh crap, Bartlow just yelled at me and Charbath to accompany him and the passengers to go looking for food. We are leaving McDouglas behind to gather supplies that are scattered along the beach and in the surf.

The beach gave way to some light trees which quickly grew dense. It was nice that it blocked most of the sun but I could still feel the air condense upon my scales. I was getting rather slick when a slight rustling brought the party to a stop. Something was up ahead, the low lying plants shaking in the distance as it approached. The Gob, Undrln Nudd, decided it was a good time to activate his mechiarmor and the pieces of plate clanked into place, what ever was up ahead of us must have noticed because it stopped. Some of the members started sneaking forward and before I know it that Kenkku lobbed out gouts of fire into the forest. Squeeling from the underbrush was a wild boar, now on fire, and not very happy. I was startled and jump away but luckily others acted faster and put it down. I immediately jumped into the fire to try and put it out. Last thing we need is to be smoked off the island and what ever supplies could be found burnt. By the time I finished putting out the fire we noticed Charbath had gone missing.

The Captain started following some trail and we walked on for another hour until we ran into a stream. Apparently he lost the track a ways back but decided to just keep walking. It was nice drinking fresh water, and some people got the good idea to bathe. Those pink skins sure to start smelling after sweating all day. I thought I saw something move in the forest line so I move closer, peering about but nothing moves. Next thing I know a vine falls from above and wraps around my face, I can’t yell. More vines, I am being pulled, I try to fight it as long as possible but after a while I start to tire and the vines become tighter. I can’t see much, first the sound of the forest, then I enter something, darkness, then some slight light. The sound of a large thing moving about, slithering almost. It sounds like it…it is eating something, crunching and tearing noises. I smell death, the smell of flesh.

Noises come, The Captain! A fight takes place, I am cut down by Kassik but I am too weak to do anything. The Captain…NO! The plant creature just shredded him. Undrln Nudd was almost next but the rest of the passengers put it down in time. They are much more powerful than I thought. Charbath is next to me now, he is injured. We rest, I wonder how we will get out…

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Shanty of the Sea
Sung in reverence of the Sea, who gives and takes

We’re going away to leave you now
Good bye, fare thee well
Good bye, fare thee well
We’re going away to leave you now
Hoorah, me boys, we’re seaward bound

Ah, give me the girl with the bonny brown hair
Your hair of brown is the talk of the town

So fare you, we’re seaward bound
Seaward bound for coin to be found

So fill up your glasses for those who were kind
And drink to the girls we leaving behind

We’re seaward bound I hear them say
We’re seaward bound to make some pay

Our anchor we’ll weigh, our sails we will set
The friends we are leaving we’ll never forget

The sea she be kind, the sea she be mean
We give thanks to her and hope for in between

Seaward bound money we make
Seaward bound, souls she does take

We’re going away to leave you now
Hoorah, me boys, we’re seaward bound

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